The first Mafia game offers players the opportunity to drive a total of 51 classic cars based on real-life counterparts, in addition to another 19 bonus vehicles (including five classic racing models) available for unlocking in a new mode upon completion of the game's storyline.
Cars are introduced progressively through time in the storyline, with 1920s models available earlier on during the storyline, while newer varieties from the 1930s appear later. In addition, the players must learn how to steal a car by acquiring such knowledge from experts (Ralph or Lucas Bertone), or from experience. Most vehicle types come in various models such as coupe, tudor, four door, touring, runabout, pickup, etc.
List of cars Edit
Regular cars Edit
Regular cars refer to vehicles unlocked over the course of the storyline. Players will be able to lockpick a certain model of car at a specific point of the game's storyline, while permanently unlocking the option of driving the car in Free Ride.
Prototype cars in Mafia refer to bonus cars unlocked though completion of various side-quests in Free Ride Extreme.
The vast majority of the cars are apparent anachronisms, with many appearing with themes or designs which are not meant to exist during the game's 1930s timeline (such as hot rod bodies, hippie paint scheme or a car from the 1950s). Some Prototypes also come with taxi versions that can be used to partake in taxi side-quests in Free Ride.
- Black Dragon
- Black Metal
- Bob Mylan
- Crazy Horse
- Flame Spear
- Flower Power
- Hillbilly 5.1
- Manta Prototype
- Manta Taxi
- Masseur Taxi
These vehicles can not be driven, but do have some importance in the game. They are: