The Buzzsaw
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| The Buzzsaw | |
|---|---|
| Vito using the MG42 | |
| Information | |
| Start | After the cutscene |
| End | Return to Joe's apartment |
| Chapter | 5 |
| Location | Empire Bay |
| Rewards | Good Spirit Culver Empire (optional) Vito's father's debts payed off |
| Progression | |
| Previous | Next |
| Murphy's Law | Time Well Spent |
The Buzzsaw is the 5th chapter in Mafia II.
Contents |
Background
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Vito is greeted by Joe's girl, one of them anyway. She tells Vito that Joe is out to lunch at Freddy's and wants Vito to meet him there.
Walkthrough
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Drive to Freddy's and meet Joe for lunch
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Once the scene is over, get some clothes on and go outside. When you get out there, the same girl who left Joe's place is just leaving until suddenly some guy in a Jefferson Provincial hits her Shubert 38. He starts getting angry with her. Go over to investigate and talk to the guy. He starts an argument causing Vito to grab him by the throat and telling him to get lost (you could also shoot him, but you will not achievement be unlocked). The man reacts violently so fight him. Once he's dealt with, she will thank you and try making advances but Vito declines. This will earn you $50.00 and the "A Lesson in Manners" achievement/trophy. After that, just get in your car and drive to Freddy's. When you arrive at Freddy's, head upstairs. When you get to the stairs, a cutscene will begin playing where Vito meets Joe and Henry. Henry introduces that mysterious man from the previous job as Luca Gurino. After some small talk including the chance of joining the family, Luca leaves and lets Henry explain the next job. Henry explains that some guy has angered the family (because he didn't want to give Clemente a cut of the action) and now is marked for death. He also mentions that he was marked once before, but survived because he killed his would-be killer. But Henry reassures that this time it won't mess up, by stating he has rented an apartment across the street from his business and has an MG42 from Harry. Henry ends the cutscene by telling Vito to collect the gun from his shop in Kingston and deliver it while Joe and Henry meet at the apartment, Room 233.
Go to Harry's Shop to collect the package
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Head downstairs and exit the building to your car. Follow your radar to Harry's Shop and when you see a broken "ARMY NAVY" sign over an alley, drive down it and you will find Harry's Shop. Exit the car and ring the doorbell and wait for Harry to talk. Vito will tell him Henry sent him to pick up the package and when he buzzes you in, head inside downstairs. You will be introduced to Harry, a one-eyed veteran. Harry will bring out the MG42 and explains it even as so much as saying that unless its in a tank, they're dead. After awhile they have a talk about being soldiers during the war and what they did while in the service, and Harry tells Vito how he lost his eye. After their chat, Harry tells Vito that he can come back whenever for a gun.
Load the MG-42 into the van outside
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Once the cutscene is over, Harry will tell you in the van outside there's a couple thousand rounds inside, all paid for. Just walk outside and go to the van and load the gun into the back. Once the gun is loaded in the back, get in the van.
Drive the van safely to Henry and Joe
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This part requires you to drive carefully and safely to the location so just follow your radar. Once you arrive, a cutscene will advance 2 hours later while waiting, Joe is seen asleep while Vito and Henry look and wait. Vito strikes up a conversation. Henry explains that he was from Sicily originally but left because of Mussolini. He explains that his father was a "man of honor" and fearing his son would either be drafted into the Army or sent to prison, sent him to America to work for Alberto Clemente and his crime family. He reveals that his father himself was arrested and died in prison. Just then, Sidney Pen arrives. One of his workers realizes whats going on and warns that they have weapons ending the scene.
Kill the Fat Man!
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As soon as the scene ends, start using the MG-42 on both cars it kills the guards much quicker (this would also be


Added by CaptainOrdoStExit the distillery
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Escort Joe now carrying Henry out. Walk out the same way you came in but this time you can't use the elevator so use the steps next to it. Head down the stairs and down the hall. Just then an explosion takes place knocking you off your feet. Quickly take cover behind the support beam and kill the last 3 guards. Along the way, Henry will say how bad this is and how is jinxed because this was his 13th contract. Head down the stairs and make a left at the opening. This will play a cutscene showing Vito opening the back door of a Culver Empire while Joe helps Henry get in while he sits beside him leaving Vito to drive. He hears police sirens in the distance realizing this isn't over yet.
Drive to El Greco's
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This part of the mission is the most important and it is advised that you drive very carefully because Henry will take damage and could die as a result. As soon as your in the car, drive through the two fences. Henry will start talking saying how if he doesn't make it but is interrupted by Joe saying he should relax and save his strength. You are now wanted and have 280 seconds. Follow your radar and try to avoid the cops as best as you can. Both Henry and Joe will ask you to hurry up. Once you arrive, a cutscene will play. Vito will ring the doorbell and knock on the door until El Greco answers. When he sees Henry, El Greco quickly rushes him inside not before Henry pays Vito. Vito tells him it could have waited until after but thanks him in which Henry does the same. Joe offers to stay with Henry and will meet Vito at the his apartment later.
Visit Francesca
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After the cutscene get back in the car and drive to your mamma's apartment. Its advised however to either get the Culver changed if you wish to keep it or steal another car at the bottom of the hill, usually there are three waiting. When you arrive, head up to the apartment and ring the doorbell beginning a cutscene. Francesca will answer and will be happy to see you and quietly pays her the money to pay back their father's debts. When asked where and how he got the money from, Vito reassures his sister everything is fine to which she thanks him and then they both say goodbye ending the cutscene.
Going back to the apartment
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When the cutscene is over, head outside and back to your car. You can now add your car to the garage now making it your new one. Once this is done, head up to the apartment and get some sleep ending the chapter earning you the "Good Spirit" achievement/trophy.
Result
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This chapter earns you:
- The money to pay off your father's debts.
- A new car if you choose to take it.
- Meeting Harry and Luca.
Screenshots
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Trivia
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- The Demo Version of the chapter is set in Summer-1951, while the E3 and final version is set in Winter-1945.
- The E3 and Demo versions of the chapter ends with a cutscene showing Vito, Joe and Henry being forced to stop on the middle of a bridge before a police roadblock. The scene then faded to black as Vito revved the engine. This scene is not included in the full version of the game.
- In The E3 Version the car for the escape is a Shubert 38, the Demo version uses the Potomac Indian, and the final version uses Culver Empire.
- The cutscene in Freddy's Bar shows that Vito is eating steak, if Vito's health is depleted, his health will be completely restored after the cutscene ended.
- When defending Joe's girl from the angry guy that crashes into her, if you shoot him, she will crouch down and no cutscene will take place. Also, if you want you can steal his car with no consequence.
- The name of this chapter is named after the MG 42's nickname "Hitler's Buzzsaw".
- While driving the van with the MG42 to Henry and Joe, the song "Fat Man" by Antonie Domino will play at Delta Radio during this segment.
- The man who smashes into Joe's Girl is dressed like a greaser. This is strange, since the greasers weren't around in the 40's.
- There is one inconsistency in this chapter, as Francesca stated in Chapter 2 that she had to gather $2000 dollars by the end of the that week, or the debt will go up again. Though the supposed end of that week is February, 11th, Vito does not get the amount until February, 20th, well over a week later.
- The man with the Jefferson Provincial claims that it's been damaged, but if the player parks it in the garage, it shows the car took no damage whatsoever.
- There is a way to free roam without the cops present, in this chapter. Instead of helping Joe's girl go to the garage and get one of your cars to drive, and the cops will have disappeared. Tested on Xbox 360 and PlayStation 3.
Video walkthrough
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Added by ReapTheChaos