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Jimmy's Vendetta Walkthrough

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This is the Walkthrough page for the Jimmy's Vendetta DLC. Click on the mission links below to see a detailed walkthrough.


Jimmy's Vendetta is set in an alternate timeline of 1950s Empire Bay and is not meant to be canon with the Mafia Series. It is the story of an independent mob enforcer who took down both the Bombers and Empire Bay Triads, only to be sent to prison after his employers set him up with a trunk full of drugs and a tip-off to the police.

The story opens with a riot at the Hartmann Federal Penitentiary. Jimmy uses the distraction to orchestrate his escape. Once free, he begins to take down the Gravina Crime Family and Brodie Gang, the two groups responsible for his incarceration. He attacks their rackets and operations until nothing is left but the bosses themselves, then he takes them out. When they're dealt with, he goes after Judge Hillwood, the man behind both groups who was calling the shots all along.


Tutorial Mission

JV Icon GGravina Crime Family Missions

JV Icon BBrodie Crime Family Missions

J Icon VTVehicle Theft Missions

JV Icon FMFinal Mission

Interactive Map

Roll over the icon to see the mission name or click to see the mission walkthrough.

Missions outside the map: Too Good to be True

Lost in TransitTrash TrailerCalling CardTaking the MickSmith Coupe TheftShubert Pickup TheftHank Fuel Truck TheftThe Big BossThe DonAscot Bailey TheftPolice Bus TheftShubert Hearse TheftCut the Blarney!In Defense of the ProsecutionCapo CappingThe LobotomyThe Good WordTam in a JamI Got the StonesWalker Rocket TheftAccount ClosedPotomac Indian TheftTanker TroubleGAI 353 Military Truck TheftBerkley Kingfisher TheftTo Trap a TrapperThe Red Hand GangShubert Beverly TheftJefferson Provincial TheftPaddy WagonRevolutionPass the PotcheenSound and FurryVendetta Missions
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